Released: June 07, 2012
Added: June 07, 2012 | Visits: 1.022
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. The main goal of this engine is to provide tools and scripts for easy game creation. Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not...
Added: November 16, 2010 | Visits: 833
KoalaMud Game Engine project is a multithreaded MUD server. KoalaMud is a MUD source base designed around multithreading and stability. On top of this platform, Shadow of the Wheel is evolving to demonstrate its capabilities. Whats New in This Release: - Tons of new stuff done here. - We...
Added: May 10, 2013 | Visits: 351
Apocalypse Game Engine (AGE) is a PHP based framework designed to be moddable. It is geared toward turn-based strategy games, and will allow admins to customize settings. It uses MySQL as the database, although it will be ported to allow virtually every type of database.
Platforms: Windows, Mac, *nix, PHP, BSD Solaris
Added: May 10, 2013 | Visits: 372
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
Platforms: Windows, Mac, *nix, Python, BSD Solaris
Released: July 20, 2012
Added: July 20, 2012 | Visits: 274
Magic country: War of Duboloms - game developed on Blender Game Engine
Platforms: Windows, Mac, BSD, Solaris, Linux
Released: May 29, 2014
Added: May 29, 2014 | Visits: 92
This app will help you find useful tutorials for the Unity and Blender Game engine. Download Today! Requirements: Windows Phone 8.1
Platforms: Windows Phone
Added: May 01, 2010 | Visits: 1.386
GemRB: The Infinity Engine Clone emulates BioWares Infinity game engine (e.g. Baldurs Gate). This Game Engine is a port of the original Infinity Engine (the one of Baldurs Gate, Planescape: Torment, Icewind Dale) to Linux/Unix, MacOs X and Windows with some Enhancements. Do you like creating...
Added: February 26, 2010 | Visits: 1.282
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. The Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen. The purpose of the project is to create versions of Doom, Heretic and...
Added: May 19, 2010 | Visits: 1.032
IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6. IRE is an attempt to create a cross-platform computer role-playing-game engine similar to Ultima 6 but with more modern features such as rooftops, special effects and Ogg-vorbis music. The engine...
Added: May 16, 2010 | Visits: 896
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API)..
Added: July 01, 2010 | Visits: 844
Fuzz Engine is an SDL/Mono-based 2D game engine that loads its games from XML so that anyone with a simple text editor can produce their own high-performance games in minutes. Known problems: the platform game system is still pretty flaky.. Get Fuzz at SourceForge.net. Fast, secure and free...
Added: May 10, 2013 | Visits: 373
DimensioneX is a Multiplayer Game Engine. It lets you develop a game without having to re-inventing the wheel. Here's what DimensioneX does for you: - Display of the game scene, play sounds. - Positioning and behaviour of the players in the game - Communication via network between the players...
Platforms: Windows, Mac, *nix, Java, BSD Solaris
Added: September 12, 2013 | Visits: 334
Kambi VRML game engine is a free/open-source 3D (game) engine. The engine is written in clean Object Pascal code, and we have an excellent support for the VRML / X3D 3D data (although other 3D model formats are also supported). See here for detailed documentation and downloads for developers.
Added: May 10, 2013 | Visits: 229
NifTools is a project that aims at providing tools and specification for the files used by the NetImmerse/GameBryo™ game engine. This effort has led to projects such as a Nif file viewer, a C library, and import/export facilities for 3d editing programs like Maya, 3ds Max and the free...
Platforms: Windows, Mac, *nix, C/C++, BSD Solaris
Added: April 10, 2013 | Visits: 261
Apocalypse Game Engine (AGE) is a PHP based framework designed to be moddable. It is geared toward turn-based strategy games, and will allow admins to customize settings.It uses MySQL as the database, although it will be ported to allow virtually every type of database.
Added: July 07, 2013 | Visits: 271
Parcel Game Engine's main goal is to abstract and simplify the low level details of a game (e.g. graphics rendering and resource management) away from the user, so that they may focus on developing the actual game instead. It is primary aimed towards aiding the development of quick prototypes,...
Added: June 21, 2013 | Visits: 260
EmptyCrate Game Engine is a web-based adventure game engine based on Drupal (for creating games) and Action Script (for playing games). Once the game is written it is rendered using a Flash 9 application embedded in the Drupal page, making the adventure game instantly available to virtually...
Added: July 19, 2013 | Visits: 273
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
Added: August 04, 2008 | Visits: 1.013
100% scriptdriven 3D E76 game engine. Includes 2D/3D graphics, newtonian physics, 3D sound, cryptography, threading, world management, gui controls, gui skins, event management, key-mapping, special fx, dynamic lighting, 3D animation, E76 world editor, multi-language support. No compilers required!
Added: February 26, 2010 | Visits: 818
JGame is a small high-level 2D game engine for producing games on Java platforms. It does a lot of the stuff you need for a game automatically, and "classic" type arcade games can be developed with a minimum of effort. It is based on sprites with automatic collision detection, and a tile-based...